![]() Set up your Railguns to be on group 2, Plasma Generators on Group 3, all weapons on group 4, and a single PBG on group 1. You’ll want to change your weapon setup as follows: Using the cargo hacker to obtain yourself some Plasma Burst Generators and Ion Shard Railguns, we will use these to capture enemy freighters that pa*s through the sector. (If you can’t dock here, another equipment dock or military outpost will work.)Īrmoured Transports and Small Ship Capture Once you’ve gathered a sufficient amount of loot, simply head to the anarchy port to sell it. ![]() IMPORTANT: If you’re detected while trying to steal from them, simply open the communication menu, and use the option for “Sorry, Weapons fire was in error.” 9 times out of 10, your crimes will be forgiven as long as you don’t continue trying to steal from the same target. Grab any Fragmentation Bomb Launchers, Plasma Burst Generators, Concussion Impulse Generators, High Energy Plasma Throwers, Ion Shard Railguns, and any other Medium or Small guns. You’ll want to prioritize grabbing weapons of highest value first, though exclude XL size weapons as you likely won’t be able to steal them without being detected. Finding a target with a sufficient amount of loot, get in close and engage the cargo hacker using the hotkey you’ve a*signed. Once you have located a target, get in range and scan them to discover the contents of their cargo. They must not be hostile to you or the cargo hacker will not work. Start by looking around the sector for Friendly/Neutral Weapons Dealers or High Tech Traders. For this, I’d recommend sticking with an M6 in case they do turn hostile, though any decently fast ship with a roomy cargo bay and good shielding will do. This is relatively low risk, as you won’t have to engage in any actual combat. The easiest method of obtaining loot is by putting the cargo hacker (given in the beginning plot) to use to steal weapons and other valuable items from pa*sing traders. Locating this area of the map is pretty vital I would say, as Hatikvah’s Faith is one of a few high traffic border sectors that contains cross-traffic from all commonwealth races (Argon, Boron, Teladi, Split, and Paranid), including military and transports, while also having easy access to a pirate shipyard in the same sector. Heading South from the Xenon Hub to Danna’s Chance, it’ll be 2 sectors east from there. If, in the plot, you chose to side with the pirates with the gate alignment, it’ll be much easier to reach. (At the end of the plot, you’ll want to choose the option to open the gates to the pirate sectors to grant you easier access to the location we’ll be heading to, though this is entirely optional and can be changed later.)įirst off, you’ll want to head for Hatikvah’s Faith. This will not only grant you full access to the universe, but it will also give you everything else you’ll need to get started as a pirate. To begin your adventures as a Pirate Captain, you’ll want to complete the beginning plot. Getting Started (What You’ll Need and Where to go) It requires knowledge and finesse to perfect, and, in my opinion, is much more fun than watching traders endlessly collect you credits automatically. Piracy is a lot more action-oriented, and much more active than trading. ![]() Once you get the hang of it, you’ll never have want for the trading life again. Piracy is a favorite method of mine for a*set acquisition, considering it’s the one of the easiest and simplest ways to collect millions of credits and rare/exclusive ships/technology. Hello, and welcome to my basic Piracy guide for Farnham’s Legacy. Beginner’s Guide to becoming a pirate lord in X3: Farnham’s Legend.
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